Colliders (Collisions)

Colliders are a simplified invisible geometry by repeats the shape of the main meshes so that the user could not fall or pass through the floor, walls, and objects.

Naming

Colliders should have the right name so that the engine can load them as colliders, not a simple geometry.

  • Collider name for walls, floor, and stairs. arhead_mesh_collider_room[.suffix]

  • Collider name for props and objects arhead_mesh_collider_static[.suffix]

Last updated