Creating Activities
Last updated
Last updated
Activities allow you to create different triggers and interactions between the player, space and assets, adding gamification to Worlds.
Activities work for all types of Assets you've uploaded in the Storage and Space editor.
The editor consists of 2 main components - Events
and Actions.
An Event could activate certain Actions. There can be several actions per Event.
Using such a tool you can create single or sequential events in space for any type of assets.
How to create an activity
In the Space editor
select the Activities
tab
Click Add new activity
.
Enter the Activity name
Choose an Event
that will activate Assets
Add Actions
that will be triggered by the Event.
Activation of the animations is available by assigning a Tap
property to the Event Asset.
Example.
We want to click on the Button in Space to open the Door.
Assign a Button as an Event and select TAP
in the Activities editor.
Select Door as Action.
After saving you will see Tap to interact
action in Space and by clicking the Door will be opened.
Action is an Asset that will be affected by a certain Event.
To add the action you need to set up the following options
The Asset
that will be triggered
Select the right Target
as affecting option.
Choose the right Animation
from the list
Select Playback
for the Animation
Edit Activity
To edit the activity tap on the edit icon, and then choose new parameters.
Delete Activity
To delete an activity, choose the right Activity from the list, open it, and then tap on Delete Activity
.