Activities allow you to create different triggers and interactions between the player, space and assets, adding gamification to Worlds.
Activities work for all types of Assets you've uploaded in the Storage and Space editor.
The editor consists of 2 main components -
Actions.An Event could activate certain Actions. There can be several actions per Event.
Using such a tool you can create single or sequential events in space for any type of assets.
How to create an activity
- In the
Space editorselect the
Add new activity.
- Enter the
- Choose an
Eventthat will activate Assets
Actionsthat will be triggered by the Event.
Activation of the animations is available by assigning a
Tapproperty to the Event Asset.
We want to click on the Button in Space to open the Door.
- Assign a Button as an Event and select
TAPin the Activities editor.
- Select Door as Action.
After saving you will see
Tap to interactaction in Space and by clicking the Door will be opened.
Action is an Asset that will be affected by a certain Event.
To add the action you need to set up the following options
Assetthat will be triggered
- Select the right
Targetas affecting option.
- Choose the right
Animationfrom the list
Playbackfor the Animation
To edit the activity tap on the edit icon, and then choose new parameters.
To delete an activity, choose the right Activity from the list, open it, and then tap on